AI Insights · Timothy · January 2022
Top 5 3D Realistic Games on Android in Oceania Q4 2021
Explore the performance of the top 5 3D realistic games on Android in Oceania for Q4 2021, including weekly downloads, revenue, and active user trends.
In the fourth quarter of 2021, the top 5 3D realistic games on the Android platform in Oceania showcased notable performance metrics. Data from Sensor Tower highlights the trends in weekly downloads, revenue, and active users for these popular games.
Race Master 3D - Car Racing experienced a significant rise in weekly revenue, starting from modest figures in early October and peaking at around $463 in the final week of December. Weekly downloads fluctuated, reaching a high of approximately 11.6K in late December. Active users also surged, climbing from around 18.6K in late September to nearly 36K by the end of December.
Solar Smash maintained a steady weekly revenue, generally hovering between $28 and $58 throughout the quarter. Weekly downloads showed moderate consistency, peaking at around 5.1K in late September and maintaining similar levels towards the end of December. Active users saw a slight decline, starting at about 20.4K and ending the quarter around 18.9K.
Cricket League showed impressive revenue growth, starting from $137 in early October and reaching over $6.1K in the week of December 20. Weekly downloads saw a significant spike in late October with around 15.5K downloads, but later stabilized to figures around 2.1K to 2.2K. Active users peaked at approximately 23.4K in early November, gradually declining to about 15.3K by the end of December.
String Pull did not generate revenue during this period but showed substantial download numbers, peaking at about 16.7K in late November. Weekly active users reached a high of approximately 27.5K in late November, later settling to around 18K by the end of December.
Call of Duty: Mobile Season 8 consistently performed well in terms of revenue, with weekly figures ranging from $45.6K to $66.7K. Weekly downloads remained steady, peaking at around 4.7K in late September. Active users saw a slight decline from about 75.5K in late September to around 66.7K by the end of December.
For more detailed insights into these trends, visit Sensor Tower.